A Creative Entrepreneur At Age Nine: Caine’s Arcade
“There is a myth, common in American culture, that work and play are entirely separate activities. I believe they are more entwined than ever before.”
Laura Seargeant Richardson, a principal designer at global innovation firm frog design, continues: “A playful mind thrives on ambiguity, complexity, and improvisation—the very things needed to innovate and come up with creative solutions to the massive global challenges in economics, the environment, education, and more.”
From my post Creative Development: Actively Caress Wonder. Play.
Creative endeavors often start small.
One of a number of articles about him notes that “Nine-year-old Caine Monroy spent last summer creating an elaborate cardboard arcade in his dad’s used auto parts store in east Los Angeles, armed with little more than packaging tape and whatever materials he could find.


“I have never been a fan of learning in a classroom. Inside a laboratory or a garage, I always wanted to know more, but never inside a classroom.”
In her book, Mary-Elaine Jacobsen quotes some insightful comments by Annemarie Roeper (founder of the Roeper School and The Roeper Review, a professional journal on the gifted) about the intense inner pressure to create as a characteristic of high ability people:
“I love breaking the myth of the starving artist. That is such a lie that people tell artists from the day they are born, and it’s so sad that so many artists psych themselves out with this myth.”

“An artist must actively caress wonder: for fascination, like the desire to play, can be eradicated by the rigors of living.” Eric Maisel
Just find your passion and get to work on creating your art or creative business venture, right?
Listening to Walter Isaacson (in his interview with Charlie Rose) about his new bio of Steve Jobs, one of his comments that caught my attention was this [paraphrased]: